Killer Steam-Powered Robots from Dimension X by Evil Mr Henry, version 0.1
Released for the 2006 Pyweek challenge.

Running the game:
In Linux, run ./Robots.sh.
In Windows/Mac: type "python robots.py" from the code directory.
Run either with the -f command-line option for fullscreen.

Playing the game:
Use the arrow keys to move, WASD to shoot. Hit trees to refill wood, stand in
water to refill water. Rocks and trees can be destoyed if fired on multiple
times. Destroy enemies to reveal metal; hit space to spend (in Upgrade mode).

Modes:
Endurance: You start with a heavily-upgraded ship, and attempt to kill as
many enemies as possible. You cannot repair your ship, so be careful.
Upgrade: You start with a basic ship; collect metal, then hit space to upgrade
your ship.

Upgrade (Not in Endurance mode):
Repair Damage: heal one shield of damage.
Improve Shields: Add an extra shield to your ship.
Extra Wood/Water Storage: Allow storage of more wood or water.
Shot Power Increase: Each shot will do more damage.
Shot Speed Increase: There will be less time between each shot.
Dual Shot: Along with your regular shot, you will fire another shot either to
the left or to the right of your shot.
Hypermagnet: You can absorb metal when it is farther from you.



Code License:
Copyright (C) 2006 Evil Mr Henry

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.


Graphic License:
The grass, rock shield, and trees are from the "Angband Graphics" tileset at
http://www.molotov.nu/?page=graphics
and are under this license:
"These tiles are public domain graphic tiles. You may use them in your
projects. You are not allowed to re-sell them to the public."

The water is from Allison Marles, and is dual-licenced under the
Creative Commons Attribution-ShareAlike License and the GPL v2 or later.

The vehicles, shots, metal and explosions are from the game "Hard Vacuum",
and are under this license:
Use them, abuse them. If you make anything interesting, let me know.

The font used is "Quantum Round BRK", by Brian Kent.
http://www.aenigmafonts.com/fonts/fontsq.html
Terms of use:
Feel free to use any of my fonts. All of my Fonts are Freeware and you can use
them any way you want to (Personal use, Commercial use, or whatever).

The quantrnd-ugly.ttf file is also "Quantum Round BRK", but with several
punctuation marks missing from the original. (For some reason, my adjustments
caused the font to not look as good, so this is only used for punctuation. See
draw_text in g.py for details.)

